Here's an introduction to Lancer 2nd Classes and skills.
◈ List of Contents
1. [Lancer] 2nd Job Introduction and Skills
01. [Lancer] 2nd Job Introduction and Skills
☾ 2nd Class Change will unlock 4 new skills.
- 2nd Job skills range from Novice Lv. 1 to Quality Lv. 9. (Skill level up method unchanged)
- 2nd Jobs Introduction
1st Job |
2nd Job |
Description |
Lancer |
Dragon Knight |
Dragon Knights use wide sweeping attacks and fire to keep enemies at bay. |
Assault Knight |
Assault Knights will chase their targets down relentlessly to defeat them. |
- Lancer 2nd Job Skills (4 per job)
- Lancer - Dragon Knight
Dragon Claw [Single Attack] Cooldown 15 sec |
Deals [N]% of PHY ATK as a single attack. [Additional Effects] Deals [N]% of PHY ATK & Pierce [N] as periodic DMG to targets within the same region every 1 sec for 12 sec. |
|||||
Level |
PHY ATK |
DoT DMG - PHY ATK |
Continuous Pierce DMG |
MP Cost |
||
Novice 9 |
303% |
14.0% |
- |
120 |
||
Intermediate 9 |
391% |
19.0% |
- |
245 |
||
Advanced 1 |
441% |
21.0% |
140 |
300 |
||
Advanced 2 |
447% |
21.8% |
160 |
310 |
||
Advanced 3 |
455% |
22.8% |
180 |
322 |
||
Advanced 4 |
461% |
23.6% |
200 |
332 |
||
Advanced 5 |
467% |
24.4% |
220 |
342 |
||
Advanced 6 |
477% |
25.9% |
240 |
356 |
||
Advanced 7 |
483% |
26.7% |
260 |
366 |
||
Advanced 8 |
489% |
27.5% |
280 |
376 |
||
Advanced 9 |
501% |
29.5% |
300 |
392 |
||
Dragon Spire [Single Attack] Cooldown 10 sec |
Deals [N]% of PHY ATK as a single attack. [Additional Effects] - Deals [N]% of PHY ATK as an area attack around yourself after 2 sec. - Grants Crit Rate Increase by [N]% to the chained skill. - [N] Additional DMG to the chained skill. |
|||||
Level |
PHY ATK |
2nd Damage (around the player after 2 sec) |
Crit Rate Increase to chained skill |
Additional damage to chained skill |
MP Cost |
|
Novice 9 |
235% |
- |
- |
- |
39 |
|
Intermediate 9 |
315% |
38% |
6.6% |
- |
93 |
|
Advanced 1 |
360% |
56% |
7.2% |
200 |
133 |
|
Advanced 2 |
365% |
58% |
7.5% |
250 |
138 |
|
Advanced 3 |
374% |
61% |
7.9% |
300 |
143 |
|
Advanced 4 |
379% |
63% |
8.2% |
350 |
148 |
|
Advanced 5 |
384% |
65% |
8.5% |
400 |
153 |
|
Advanced 6 |
396% |
69% |
8.9% |
450 |
158 |
|
Advanced 7 |
401% |
71% |
9.2% |
500 |
163 |
|
Advanced 8 |
406% |
73% |
9.5% |
550 |
168 |
|
Advanced 9 |
421% |
78% |
10.0% |
600 |
173 |
|
Fire Dragon Breath [Buff] Cooldown 300 sec |
Grants you the following effects for [N] sec. - Increases ATK by [N]% - Has a [N]% chance to inflict [N]% of PHY ATK as Burn DMG every 2 sec for 8 sec on attack. - Decreases target's Fire RES by [N]% for 8 sec on attack. |
|||||
Level |
ATK Increase |
N% chance to inflict Burn DMG (PHY ATK) |
Fire RES [N]% Decrease on attack |
Duration |
MP Cost |
|
Novice 9 |
2.6% |
- |
- |
60 sec |
129 |
|
Intermediate 9 |
4.6% |
25% / 9.4% |
- |
90 sec |
285 |
|
Advanced 1 |
5.1% |
30% / 9.7% |
30.0% |
120 sec |
365 |
|
Advanced 2 |
5.3% |
30% / 10.0% |
32.0% |
120 sec |
381 |
|
Advanced 3 |
5.6% |
30% / 10.3% |
35.0% |
120 sec |
397 |
|
Advanced 4 |
5.8% |
30% / 10.6% |
37.0% |
120 sec |
413 |
|
Advanced 5 |
6.0% |
30% / 10.9% |
39.0% |
120 sec |
435 |
|
Advanced 6 |
6.3% |
30% / 11.2% |
42.0% |
120 sec |
457 |
|
Advanced 7 |
6.5% |
30% / 11.5% |
44.0% |
120 sec |
479 |
|
Advanced 8 |
6.7% |
30% / 11.8% |
46.0% |
120 sec |
507 |
|
Advanced 9 |
7.0% |
30% / 12.1% |
50.0% |
120 sec |
535 |
|
Dragon Song [Passive] |
Attacking increases ATK by [N]% for 3 sec. (10 stacks) |
|||||
Level |
ATK Increase (10 stacks) |
- |
||||
Novice 9 |
0.18% |
|||||
Intermediate 9 |
0.38% |
|||||
Advanced 1 |
0.44% |
|||||
Advanced 2 |
0.46% |
|||||
Advanced 3 |
0.48% |
|||||
Advanced 4 |
0.50% |
|||||
Advanced 5 |
0.52% |
|||||
Advanced 6 |
0.54% |
|||||
Advanced 7 |
0.56% |
|||||
Advanced 8 |
0.58% |
|||||
Advanced 9 |
0.60% |
- Lancer - Assault Knight
Slash the Shadow [Single Attack] Cooldown 9 sec |
Deals [N]% of PHY ATK as a single attack. [Additional Effects] - Inflicts Immobile to target (3 sec). - [N] Additional DMG. |
|||||
Level |
PHY ATK |
Additional DMG |
Immobile |
MP Cost |
||
Novice 9 |
225% |
- |
O |
39 |
||
Intermediate 9 |
300% |
- |
O |
93 |
||
Advanced 1 |
340% |
180 |
O |
128 |
||
Advanced 2 |
345% |
220 |
O |
133 |
||
Advanced 3 |
354% |
260 |
O |
138 |
||
Advanced 4 |
360% |
300 |
O |
143 |
||
Advanced 5 |
366% |
340 |
O |
148 |
||
Advanced 6 |
378% |
380 |
O |
153 |
||
Advanced 7 |
385% |
420 |
O |
158 |
||
Advanced 8 |
392% |
460 |
O |
163 |
||
Advanced 9 |
407% |
500 |
O |
168 |
||
Earth Wave [Single Attack] Cooldown 13 sec |
Deals [N]% of PHY ATK as a single attack. [Additional Effects] - Grants ACC Increase by [N]%. - [N] Additional DMG. - Grants target Pierce RES decrease by [N]%. |
|||||
Level |
PHY ATK |
ACC Increase |
Pierce RES Decrease |
Additional DMG |
MP Cost |
|
Novice 9 |
292% |
3.6% |
- |
- |
115 |
|
Intermediate 9 |
373% |
6.2% |
- |
400 |
240 |
|
Advanced 1 |
418% |
7.6% |
10.0% |
460 |
290 |
|
Advanced 2 |
423% |
7.9% |
12.5% |
490 |
300 |
|
Advanced 3 |
431% |
8.2% |
15.0% |
520 |
312 |
|
Advanced 4 |
436% |
8.5% |
17.5% |
550 |
322 |
|
Advanced 5 |
441% |
8.8% |
20.0% |
580 |
332 |
|
Advanced 6 |
451% |
9.1% |
22.5% |
610 |
346 |
|
Advanced 7 |
456% |
9.4% |
25.0% |
640 |
356 |
|
Advanced 8 |
461% |
9.7% |
27.5% |
670 |
366 |
|
Advanced 9 |
473% |
10.0% |
30.0% |
700 |
382 |
|
Valiant Spirit [Buff] Cooldown 300 sec |
Grants you the following effects for [N] sec. Increases All Abnormal Status RES rate by [N]%. - Has a [N]% chance to remove 1 debuff on hit. (Cooldown: 20 sec) |
|||||
Level |
All Abnormal Status RES Rate |
[N]% chance to remove 1 debuff |
Duration |
MP Cost |
||
Novice 9 |
9.8% |
5.0% |
60 sec |
166 |
||
Intermediate 9 |
15.6% |
10.0% |
90 sec |
322 |
||
Advanced 1 |
17.8% |
15.0% |
120 sec |
402 |
||
Advanced 2 |
18.4% |
15.0% |
120 sec |
414 |
||
Advanced 3 |
19.6% |
15.0% |
120 sec |
428 |
||
Advanced 4 |
20.2% |
15.0% |
120 sec |
440 |
||
Advanced 5 |
20.8% |
15.0% |
120 sec |
452 |
||
Advanced 6 |
22.2% |
15.0% |
120 sec |
470 |
||
Advanced 7 |
22.8% |
15.0% |
120 sec |
482 |
||
Advanced 8 |
23.4% |
15.0% |
120 sec |
494 |
||
Advanced 9 |
25.0% |
15.0% |
120 sec |
516 |
||
Concentration [Passive] |
- Incoming DMG creates a [N]% chance of increasing Block Rate by 100% for 3 sec. (Cooldown: 30 sec) |
|||||
Level |
[N]% chance of increasing Block Rate by 100% for 3 sec on hit |
- |
||||
Novice 9 |
1.8% |
|||||
Intermediate 9 |
2.8% |
|||||
Advanced 1 |
3.1% |
|||||
Advanced 2 |
3.3% |
|||||
Advanced 3 |
3.6% |
|||||
Advanced 4 |
3.8% |
|||||
Advanced 5 |
4.0% |
|||||
Advanced 6 |
4.3% |
|||||
Advanced 7 |
4.5% |
|||||
Advanced 8 |
4.7% |
|||||
Advanced 9 |
5.0% |