Obtained equipment can be modified freely by Enchanting, Option Transmutation/Granting, etc. Equipment modification can also be used to produce further upgraded equipment.
β List of Contents
1. Equipment Modification
2. Enchant
3. Customization and Quality Improvement
4. Equipment Transmutation and Upgrade
5. Option Transmutation and Granting Options
6. Option Fusion
7. Workmanship Option
8. Dismantling
01. Equipment Modification
π Access by tapping the 'Equipment Modification' icon at the top-right menu of the main screen.
02. Enchant
π Select the equipment to be enchanted then use Enchant Scrolls and Gold to enchant the equipment.
π Use Blessed Enchant Scrolls to enchant by up to 3 levels.
Weapon/Armor/Accessory enchant have success rates and failed enchants decrease the level by 1.
Common~Legendary weapons and armor enchant fails do not fall below +10 and +20 once the thresholds are reached.
Common~Legendary accessory enchant fails do not fall below +5 once the threshold is reached.
Relic enchant does not fail, but has a high chance to destroy the item.
π Check the box for Use enchant Protectant to keep the enchant level from dropping upon failure.
π Weapons and armor can be enchanted up to +20.
- Chaos/Aire equipment can be enchanted up to +25. (Enchant Fail Threshold: +20)
- Mythic grade equipment can be enchanted up to +25.
(Enchant Fail Threshold: None / Enchant Protectants can be used)
π Accessories can be enchanted up to +5.
- Alesha/Typhon/Chaos/Aire accessories can be enchanted up to +10.
(Enchant Fail Threshold: +5)
π Relic accessories can be enchanted up to +20.
π Enchant Protectants cannot be used with Relic accessories. When they are destroyed, you receive the materials used to craft the equipment.
Rare or higher grade accessories receive options when they reach certain enchant levels.
π Each accessory parts have different options applied.
Type |
+5 Enchant Option |
+10 Enchant Option |
Necklace |
All Abnormal Status RES Rate +N% |
All Elemental RES +N |
Earrings |
XP acquired after enemy elimination +N% |
Max HP +N% |
Ring |
ATK +N |
ATK +N |
π Enchant Scrolls and Protectants can be obtained from Daily Dungeon rewards, shop purchases, and crafting (Alchemy).
You can unlock hidden Potentials when you reach certain enchant levels of Relic equipment.
Seal/Brooch |
+3 Potential |
+6 Potential |
+9 Potential |
DEF +N |
Crit DMG +N |
DMG to Characters +N |
|
+12 Potential |
+15 Potential |
|
|
ATK +N |
Crit Rate +N |
||
Belt/Armlet |
+3 Potential |
+6 Potential |
+9 Potential |
ATK +N |
Crit DMG RES +N |
DMG Defense against Characters +N |
|
+12 Potential |
+15 Potential |
|
|
DEF +N |
Crit Rate +N |
π Relic Enchant Scroll can be obtained from Marias' Cave and shop purchases.
π 'Transmute Enchant Option' is where you can change the stats of Enchant Options.
The cost for Transmute Enchant Option depends on the grade of the accessory.
π Transmute Enchant Option has a chance to lower or make no difference to existing stats.
π 'Enchant Transfer' is where you can transfer enchant levels to other equipment.
+10 or above Weapons and Armor, and +5 or above Accessories can transfer their enchant levels to non-enchanted equipment of the same type by selecting Min Enchant Transfer.
π Enchant Transfer is only activated when the Target Equipment is of a higher grade and has not been enchanted.
π Equipment used for transfer must be of the same type.
Ex. Staff β Staff = O / Staff β Two-Handed Sword = X
π The number of materials required for transfer increases with higher Min Enchant Transfer settings.
π Burning Water can be purchased at [Shop] βΆ [Enchant].
π Mythic grade equipment can only transfer between the same Mythic grade equipment.
π Transfer is not available for Relic equipment.
The equipment used as material for Enchant Transfer will be consumed.
π Enchant Transfer is a function for transferring an enchant level to another piece of equipment.
Enchant Transfer using equipment that has been enchanted to +10 and higher can be performed by selecting [Min Enchant Transfer] for a +0 piece of equipment of the same type.
π Equipment for receiving Enchant Transfer is only activated as Target Equipment if it is of a higher grade and has not been enchanted.
π Transfer is only possible if the 2 pieces of equipment used to perform a transfer are of the same type. Ex. Staff β Staff = O / Staff β Two-Handed Sword = X
π The consumed quantity of [Burning Water / Gold / White Lunarium] items required for transfer changes the higher the Min Enchant Transfer is set.
03. Customization & Quality Improvement
π 'Customization' is where you can increase the basic stats of equipment.
Common~Legendary equipment can proceed with 1st Customization at +10 enchant or above, and 2nd Customization at +20 or above.
Mythic equipment can proceed with 1st Customization at +25.
π The quantity of Butterflies consumed depends on the grade of the customizing equipment.
βΎ Increases the basic stats of equipment that is bound to you and obtains improved equipment stats upon Customization.
π 'Quality Improvement' is where you can improve the quality of Heroic or above equipment (ATK & DEF increase from Enchants / Basic Stats / Special Options / etc.)
Heroic Tier III~Legendary Tier III equipment will have the 'Improved' prefix added to them.
Equipment above Legendary Tier III will have the 'Enhanced' prefix at the 1st stage and will have the 'Improved' prefix once they proceed with Quality Improvement.
π Mythic and field drop equipment cannot proceed with Quality Improvement.
π Enchant level, additional options, and enchant effects will be maintained.
π Whetstone (Piece) required for Quality Improvement can be obtained from Heroic & Legendary item dismantling and from Guild Raid rewards.
π Purified (Element) Crystallization required for Quality Improvement of elemental equipment can be obtained from BOOK 3 Elemental Field monsters.
π Relic equipment cannot proceed with Quality Improvement.
04. Equipment Transmutation & Upgrade
βΎ 'Equipment Transmutation' is where you can transmute Legendary Tier IV or above equipment into other equipment of the same grade, group, and part.
Enchant level, Additional Options, Enchant Options, Workmanship Options, Customization, and Improvement levels are maintained during Transmutation.
Transmutable equipment range is as shown below and will be displayed when you select a piece of equipment.
Group |
Transmutable Equipment Range |
Group 1 |
Herald of Moonlight's Equipment~Herald of Peace's Equipment |
Group 2 |
Herald of Triumph's Equipment~Herald of Justice's Equipment |
Group 3 |
Poisonous Delrium's Equipment~Poisonous Delrium's Equipment |
Group 4 |
Flaming Delrium's Equipment~Flaming Delrium's Equipment |
Group 5 |
Glacial Delrium's Equipment~Glacial Delrium's Equipment |
Group 6 |
Lightning Delrium's Equipment~Lightning Delrium's Equipment |
Group 7 |
Alesha Equipment~Typhon Equipment |
Group 8 |
Chaos Equipment~Aire Equipment |
Group 9 |
Hades Equipment~Hades Equipment |
π Transmute is only available between equipment of the same grade and part.
Ex. Chaos Sword β Chaos Staff / Sword / etc.
Ex. Chaos Sword β Aire's Staff / Sword / etc.
π Delrium's Equipment can only be transmuted within the same element.
Ex. Cannot transmute Poisonous Delrium's Equipment into Flaming Delrium's Equipment.
π Relic equipment cannot be transmuted.
'Equipment Transmute Tickets' are required. The required number of tickets may vary per equipment part.
Equipment Part |
Transmute Type |
Equipment Transmute Tickets Required |
Weapons |
Transmute to a different Job's Equipment |
14 |
Armor |
Transmute to a different Job's Equipment |
7 |
Weapons |
Transmute to the same Job's Equipment |
10 |
Armor |
Transmute to the same Job's Equipment |
5 |
Accessory |
Common |
5 |
Shield |
5 |
|
Cloak |
5 |
π Equipment Transmute Tickets can be purchased from the shop at [Convenience] βΆ [Other].
π Transmuting equipment to a different job requires more Equipment Transmute Tickets.
Mythic equipment Transmutation requires the below amount of Equipment Transmute Tickets.
Equipment Part |
Transmute Type |
Equipment Transmute Tickets Required |
Weapons |
Transmute to a different Job's Equipment |
20 |
Armor |
Transmute to a different Job's Equipment |
12 |
Weapons |
Transmute to the same Job's Equipment |
15 |
Armor |
Transmute to the same Job's Equipment |
10 |
Accessory |
Common |
10 |
Shield |
10 |
|
Cloak |
10 |
π 'Equipment Upgrade' is where you can upgrade improved Legendary Tier IV and Tier IV equipment into higher equipment of the same part.
Enchant level, additional options, and enchant effects are kept in the upgraded equipment.
π Upgraded equipment is untradeable.
Below is the list of upgradeable equipment and their results. This info is displayed when you select the equipment for an upgrade.
Grade |
Tier |
Equipment Part |
Upgradeable Equipment |
Successful Upgrade Results |
Legendary |
β £ (4) |
Weapons Armor Accessory |
Improved Moonlight~Herald of Triumph Equipment |
Typhon Equipment (Untradeable) |
Improved Herald of Peace~Herald of Justice Equipment |
Alesha Equipment (Untradeable) |
|||
β € (5) |
Improved Typhon Equipment |
Aire Equipment (Untradeable) |
||
Improved Alesha Equipment |
Chaos Equipment (Untradeable) |
π Upgrades can only be done with equipment of the same part and type.
Ex. Improved Herald of Moonlight's Greatsword βΆ Typhon's Greatsword
Ex. Improved Herald of Moonlight's Leather Armor βΆ Typhon's Leather Armor
π Delrium (Element) equipment cannot be used as material.
π Relic equipment cannot be upgraded.
Required materials and amount will vary depending on equipment parts (weapon, armor, accessory) and grade.
Upgrade Outcome |
Equipment Part |
Upgrade Materials |
Typhon/Alesha Equipment (Untradeable) |
Weapons |
Twilight Magic Quartz x 50 |
Black Fragment x 50 |
||
Obsidian x 1,000 |
||
Armor |
Twilight Magic Quartz x 30 |
|
Black Fragment x 30 |
||
Obsidian x 500 |
||
Shield |
Twilight Magic Quartz x 25 |
|
Black Fragment x 25 |
||
Obsidian x 350 |
||
Accessory |
Twilight Magic Quartz x 35 |
|
Black Fragment x 35 |
||
Obsidian x 600 |
Upgrade Outcome |
Equipment Part |
Upgrade Materials |
Aire/Chaos Equipment (Untradeable) |
Weapons |
Abyssal Magic Quartz x 50 |
Obsidian x 6,000 |
||
Oren's Halo x 10 |
||
Armor |
Abyssal Magic Quartz x 30 |
|
Obsidian x 3,000 |
||
Cariph's Reverse Scale x 6 |
||
Shield |
Abyssal Magic Quartz x 30 |
|
Obsidian x 2,000 |
||
Oren's Halo x 5 |
||
Accessory |
Abyssal Magic Quartz x 40 |
|
Obsidian x 3,500 |
||
Cariph's Reverse Scale x 10 |
05. Option Transmutation & Granting Options
π βOption Transmutationβ is where you can change the options of your equipment.
Option Transmutation changes all of the options of the selected equipment. Transmutable options can be viewed via Common Transmutation (Gold) and Quality Transmutation (Butterflies).
π Quality Transmutation is available for equipment at or above Rare grade and has higher guaranteed minimal stats than Common Transmutation.
π Locking equipment will exclude them from the Option Transmutation list.
π Mythic equipment cannot be Quality Option Transmuted.
π Option Grant and Transmutation are not available for Relic equipment.
π If you want to change the options of a piece of equipment, the selected equipment's options can be changed by spending Gold. When performing Transmute, all options from the 'Transmutable Options' list are changed at random.
π Not some, but all options will be changed at random. So please proceed carefully.
Option granting requires Gold and Lunarium, depending on the grade.
π Lunarium can be crafted at Crafting Stations with Lunarium Fragments obtained from dismantling equipment.
π Select a piece of equipment to grant options to and select an Option Stone, then tap [Grant Options] to grant the equipment with the Option Stone's options.
Granting options costs Gold and Lunarium of the same equipment grade.
Granting options cost Gold and Lunarium of the same equipment grade, and Lunarium fragments obtained by dismantling equipment can be crafted into Lunarium by using the Crafting Table of a village.
06. Option Fusion
π 'Option Fuse' is where you can fuse Option Stones that are required to grant options.
3 Option Stones of the same grade can be used to produce a new Option Stone, with a low chance of obtaining a higher grade Option Stone.
Selecting Fuse All on Option Stones will perform fusion on all equipment of the same grade.
π Locking Option Stones will exclude them from the Fusion list.
π A function for fusing Option Stones that are required to grant options. 3 Option Stones of the same grade can be used to produce a new Option Stone.
π Fusion has a chance to produce Option Stones of a higher grade
07. Workmanship Option
π 'Workmanship Option' is where you can add special options to Mythic grade equipment at or above +10.
First Workmanship on +10 equipment does not give any options, but on the second Workmanship, the equipment randomly receives 1~3 Workmanship options.
Workmanship Option requires Obsidian, Orange Lunarium, and Gold.
π Mythic equipment can have the same Options granted on the same piece of equipment.
π Any Options granted at or above +10 Enchant will be maintained even if the Enchant level of the equipment decreases.
π Individual Options cannot be selected.
08. Dismantling
π Various materials can be obtained by dismantling unused equipment. Materials obtained through dismantling can be utilized for crafting and equipment modification.
Select a grade for items to be dismantled to batch-dismantle all pieces of equipment of that grade.
Take note!
Make sure to review the check boxes of hard-to-acquire Heroic/Legendary equipment items. Lunarium fragments can be crafted into Lunarium by using the Crafting Table of each village.